Is there an easy way to debug a pipeline?

I’m struggling to figure out what part of my pipeline is generating latency problems.

Hi Hiro!

To quickly debug your pipeline, enable verbose logging:

const runtime = new InworldRuntime({
logLevel: ‘debug’
});

This logs every node execution, API call, and data transformation. The logs show the exact pipeline flow and where time is spent.

For Unreal, check the Output Log with LogInworld category.